36 Days of Type




Client: N/A
Project: 36 Days of Type
Scope of Work: 3D animation
Designer: Tùng Đinh


36 Days of Type is an open call on creativity where designers from around the world rush to publish one letter a day, exercising their most personal and experimental creative styles under self-given briefs or themes.

I joined the game a little bit late but still wanted to take the challenge personally as a practice project which I would like to learn and try Xparticles plugin for Cinema4D (it was the first time I offcially bought an expensive licensed plugin)

This was a collection of my experiments with Xparticles. I tried quite a lot of physics simulation provided by this plugin from smoke, fire to fluid, cloth, soft-body simulation. It was a very fun experience for me, working at This Is Rice Studio office during daytime and playing around with 3D through the night.

Letter “R” - created by XpFluid, XpFoam

Letter “I” - created by XpFluid, XpFoam

Letter “C” - created by XpFluid, XpFoam

Letter “E” - created by XpFluid, XpFoam

Commonly, the challenge will start with the “A”. Because I was already late, I slowly started with the name of my favorite workplace “Rice”. For first videos, I learned and played with mostly XpFluid which is a system to simulate fluid in real life. Basically, how mother of nature create water for us. There are a lot of values need to be adjusted to create a specific kind of liquid like Density of particles, Quality of fluid sim, Viscosity, etc. 

Letter “A” - created by XpFluid, XpFoam
Letter “B” - created by XpFluid, XpFoam

After the first 6 letters, I tried another simulation which I was going to work with air, instead of liquid. How do we have wind? How to we recognise the existence of the air?

Letter “D” - created by XpFlowfield, XpCloth and XpConstrain

Letter “F” - created by XpFlowfield, XpCloth and XpConstrain

Letter “G” - created by XpFlowfield, XpCloth and XpConstrain

Letter “H” - created by XpFlowfield, XpCloth and XpConstrain

“A flow field is an area of 3D space divided up into a grid of smaller cubes or cells. Each cell contains a parameter which is a velocity vector - that is, a direction and speed of movement. When a particle enters a cell, its direction is transformed to match that of the vector in the cell. As it moves through the field it will enter other cells containing velocity vectors that change its movement again. This will continue until the particle leaves the field”. - Xparticles User Manual

Letter “J” - created by XpFlowfield, XpCloth and XpConstrain

Letter “K” - created by XpFlowfield, XpCloth and XpConstrain

From the letter “L”, I played with Fluid but a little more complicated than previous works. For the first 6 letters, I only used one liquid. For this time, I wanted to play with some liquid flows as the same time to see how they interact to each other.

Letter “L” - created by XpFluid, OVDB with Internal Pressure and Damping

Letter “M” - created by XpFluid, OVDB with Internal Pressure and Damping

Letter “N” - created by XpFluid, OVDB with Internal Pressure and Damping

Letter “O” - created by XpFluid, OVDB with Internal Pressure and Damping

Letter “P” - created by XpFluid, OVDB with Internal Pressure and Damping

Letter “Q” - created by XpFluid, OVDB with Internal Pressure and Damping

From Flowfield playing with the air, I came to the stage of playing with fire. Air with temperature rather than air with speed. For this time, I simulate a smoke then inherit the movement of smoke to tear the plastic cloth wrapping the letter “S” apart.

Letter “S” - created by XpExplosia, Fuel and Smoke

Letter “T” - created by XpExplosia, Fuel and Smoke

Letter “U” - created by XpCloth

Letter “V”

Letter “W”

Letter “X”

Letter “Y”

I decided to drop the challenge after the letter “Y”

Thanks.
Tùng Đinh